// Field manual // vehicle reference

WARDOGS URAL Logistics Truck

The URAL is a logistics-truck record for moving players and supplies, with an official Season 1 access change and other fields kept versioned.

Current statusOfficial access change plus versioned vehicle records
Last verifiedSeptember 16, 2026
Primary sourceOfficial WARDOGS updates
Next actionCompare all vehicles
EVIDENCE SCOPELOGISTICS TRUCKOfficial access change; current cargo behavior unverified
WARDOGS infantry operating around an industrial position
Official WARDOGS screenshot · contextual logistics imagery; not an exact URAL render

Quick answer

The URAL is a documented logistics-truck record intended for moving players and supplies. Season 1 changed its Driver progression placement and access price, while the deployment price, seats and cargo behavior remain versioned fields that need a current vendor check.

URAL vendor render preserved by the WARDOGS community
Versioned community catalog image · Versioned game asset · current-client appearance still needs verification · source

Recorded vehicle facts

URAL · data version reviewed September 16, 2026 · recorded fields are labeled
CategoryLogistics truck
Recorded deployment price$5,000 in-game cash
AccessDriver 3 · $35,000
CrewDriver + cargo/passengers
Evidence scopeMixed evidence · an official change applies; other fields remain versioned
Data buildSeason 1 + versioned catalog
Reviewed2026-09-16
Official accessSeason 1 moved the named URAL gate; the table uses that official change
Recorded seats3 · driver and two passengers
Primary roleLogistics truck for supplies and team support
Cargo workflowPallets are dropped near the FOB, then unloaded into its stock; small crates use a separate inventory-transfer workflow
Image statusExact community vendor render located and source-linked on September 16, 2026

The official launch change applies to the named URAL access gate. The repeat deployment price and operating details remain separate records.

Logistics role

Use the URAL when a route requires more than personal transport: moving supplies, supporting construction or keeping a forward position usable. Name the receiving location and confirm that the destination can accept the cargo before buying the truck.

An August 28 vehicle-and-cargo walkthrough shows two separate cargo paths. Pallets are purchased through the vehicle logistics menu, dropped beside the destination and unloaded directly into FOB stock; small crates must be opened, moved through a player's backpack and transferred at the FOB terminal. The recording uses B for the logistics menu, G to drop cargo and hold F to unload, but current bindings and prompts take precedence.

The same walkthrough shows Build, Ammo, Fuel and Mechanical pallet choices and demonstrates checking the friendly FOB marker before the next run. A September 14 Season 1 vehicle guide also records an 8×2 logistics bed that carries two pallets, an 85 L fuel figure and a 79 km/h top-speed figure. Those capacity and performance fields are community records, not official units or live telemetry.

Before deployment

Plan the outbound route, unloading space and return route. Avoid narrow entrances, blocked FOB lanes and exposed stops. A truck that reaches the destination but cannot unload or leave has not completed the logistics task.

Coordinate with builders before the purchase so the carried supply type matches what they can use.

Compare another option

The Humvee is a lighter transport with a versioned logistics option. The URAL Covered adds protected standing space, while the URAL Attack adds an M249 mount at a higher purchase and access cost. Choose the model by cargo, passenger and protection needs rather than the shared truck name.

Data version and sources

The Season 1 access change comes from the official launch changelog. Other fields are versioned community records reviewed on September 16, 2026. The exact vendor render is a watermarked community capture linked below the image; it identifies the vehicle but does not prove current performance values.

DATA & SOURCES

Read every value with its version.

Official changes use first-party announcements. Item fields without a current official table remain labeled as dated gameplay records until they can be checked in the public client.