// Field manual // guide

WARDOGS Weapons Reference

Browse 34 documented weapons by category, price, caliber and access, with official changes separated from versioned item records.

Current statusOfficial changes and versioned armory records; check the current vendor
Last verifiedSeptember 16, 2026
Primary sourceOfficial WARDOGS updates
Next actionExplore related gameplay
EVIDENCE SCOPEFIELD REFERENCEOfficial changes and versioned armory records; check the current vendor
WARDOGS infantry carrying modern weapons
Official WARDOGS key art · catalog figures below include clearly labeled dated records

What this weapon reference covers

This WARDOGS weapons reference is a player-facing armory index. It groups the versioned documented roster by weapon type and keeps four different ideas separate: the weapon category, its ammunition, a one-time access payment, and the cash paid when adding it to a deployment. Open the current vendor before spending because balance updates can change a field without changing the weapon name.

Browse the documented roster

34 of 34 records

Versioned documented roster · official changes applied where named · check the current vendor before spending
ItemCategoryRecorded priceAccess / key fieldEvidence scope
A-91Assault rifleFreeRecruit rifleVersioned recordLate Beta / launch research
AK74Assault rifle$1,600Assault 3 · $10,000Versioned recordLate Beta / launch research
Bushmaster M17SAssault rifleFreeRecruit rifleVersioned recordLate Beta / launch research
FALAssault rifle$6,500Assault 35 · $200,000Versioned recordLate Beta / launch research
GalilAssault rifle$2,200Assault 10 · $35,000Versioned recordLate Beta / launch research
KH-2002Assault rifleFreeRecruit rifleVersioned recordLate Beta / launch research
M4Assault rifle$2,800Assault 20 · $100,000Versioned recordLate Beta / launch research
T-21Assault rifle$600No recorded gateVersioned recordLate Beta / launch research
AMP-9Submachine gun$900No recorded gateVersioned recordLate Beta / launch research
MP5Submachine gun$1,500Medic 15 · $75,000Versioned recordLate Beta / launch research
PP-19 VityazSubmachine gun$1,200Medic 4 · $25,000Versioned recordLate Beta / launch research
Super-45Submachine gun$2,600Medic 35 · $150,000Versioned recordLate Beta / launch research
M249 SAWLight machine gun$3,200Support 15 · $100,000Versioned recordLate Beta / launch research
PKMLight machine gun$4,500Support 30 · $150,000Versioned recordLate Beta / launch research
BMR-308Marksman rifle$6,000Recon 30 · $125,000Versioned recordLate Beta / launch research
SKSMarksman rifle$2,400Recon 5 · $25,000Versioned recordLate Beta / launch research
SVDMarksman rifle$4,800Recon 12 · $50,000Versioned recordLate Beta / launch research
AMR 50Sniper rifle$8,800Recon 35 · $200,000Versioned recordLate Beta / launch research
MK22Sniper rifle$6,400Recon 25 · $150,000Versioned recordLate Beta / launch research
Mosin NagantSniper rifle$4,500Recon 10 · $50,000Versioned recordLate Beta / launch research
Scout Rifle TDSniper rifle$1,100No recorded gateVersioned recordLate Beta / launch research
SV98Sniper rifle$5,200Recon 19 · $100,000Versioned recordLate Beta / launch research
M500Shotgun$1,200Support 10 · $50,000Versioned recordLate Beta / launch research
MP43Shotgun$400No recorded gateVersioned recordLate Beta / launch research
DeaglePistol$900Career 85 · $75,000Mixed evidenceSeason 1 + versioned catalog
GGX 17Pistol$200Career 1 · $5,000Versioned recordLate Beta / launch research
GGX 18Pistol$800Career 70 · $50,000Versioned recordLate Beta / launch research
JudgePistol$250Career 18 · $15,000Versioned recordLate Beta / launch research
M1911Pistol$300Career 40 · $25,000Versioned recordLate Beta / launch research
9K333 VerbaLauncher$800Current gate not recordedVersioned recordLate Beta / launch research
MAAWSLauncher$2,600Support 20 · $125,000Versioned recordLate Beta / launch research
MGL-40Launcher$6,000Support 35 · $200,000Versioned recordLate Beta / launch research
RPG-7Launcher$2,000Support 5 · $30,000Versioned recordLate Beta / launch research
Compound BowSpecial$800Recon 17 · $75,000Versioned recordLate Beta / launch research

Evidence scope: Mixed evidence means an official update names at least one field or category; the rest of that row remains a versioned record. Versioned records still need a current-client check.

The table contains 34 named weapons across nine practical categories. A linked name opens a full entry; the other rows provide category, price, caliber and access information for quick comparison. “Free” describes the recorded deployment price, not a promise that every faction or account sees the same item in every build.

Find the right category

  • Assault rifles are the broad general-purpose route and feed the Assault progression track in recorded builds.
  • Submachine guns support closer fighting and are associated with Medic progression; the gun itself does not replace medical equipment.
  • Marksman and sniper rifles favor deliberate shots, optics and Recon progression.
  • LMGs, shotguns and launchers sit in Support-oriented routes and ask for more planning around weight, ammunition or target type.
  • Pistols and special weapons can use Career-wide gates or their own ammunition rules.

Choose a category by task before comparing price. A cheap weapon with the wrong ammunition, no usable magazine or no room for medical equipment is not a cheap complete loadout.

Read the two prices separately

A level gate makes an item eligible to unlock. A one-time cash payment can then add it to the vendor, while the smaller deployment price is paid when the item is placed in a kit. The exact interface can change, but these decisions should always be checked separately.

For a useful budget, add the weapon, loaded magazines, loose ammunition, protection and task equipment. Read the progression guide for access gates and the economy guide before committing a large part of a persistent balance.

Compatibility and statistics

Caliber identifies the ammunition family; it does not prove that every magazine or attachment with a similar label fits. Start from the selected weapon’s current vendor screen, confirm the available slots, then add ammunition and magazines through that interface. The ammo guide, attachment guide and reload guide cover the full loop.

There is no reliable universal “best gun” or build-independent TTK ranking. A meaningful performance comparison needs the current weapon build, ammunition, armor, distance and hit location. Use access, compatibility and battlefield task as the first filters.

Data version and next steps

Official mechanics and named Season 1 changes come from WARDOGS on Steam and the official announcement archive. The remaining itemized roster is a dated gameplay record reviewed on September 16, 2026; check the current vendor for a live price or access gate.

The AK74, M4, SKS and MP5 entries provide fuller purchase and equipment guidance. For every weapon, finish the selection in the current client after confirming its access, ammunition path and complete-kit cost.

DATA & SOURCES

Read every value with its version.

Official changes use first-party announcements. Item fields without a current official table remain labeled as dated gameplay records until they can be checked in the public client.